Wednesday, March 28, 2012

[PVE] Death Knight - Unholy DPS Spec & Guide [Not Hit Capped] (For 3.3.5)


Death Knight

This spec / talent build is for level 80 Death Knights and the 3.3.5(a) version of World of Warcraft
(Molten-WoW)

Unholy is one of the most respected (and feared) dps class-specs in end-game raids, due to their tremendous amounts of damage with all their multiple target/AoE (Area of Effect) abilities, but especially their diseases (Unholy DK dps is also abnormally high on Molten-WoW due to being bugged). Some even go as far as to claim them to be the single strongest class-spec in AoE dps (and I can't argue with them). However, just as if it weren't enough already, they have great single target dps as well. And to top it all, they also even have great raid buffs!

What are you waiting for?


[Looking for picture - 
If you have a 3.3.5 Unholy PvE Death Knigth, send us 
it's screenshot, and it might get posted here!]
theworldofwarcrafters@wippies.com

Haven't leveled your Death Knight to level 80 yet? No worries, go check out our 
Death Knight - Blood 1-80 Leveling Talent Build & Guide (3.3.5)

Content:
  • Glyphs
  • Additional information


Unholy DPS Talent Build / Spec (3.3.5)
[Not Hit Capped]




Glyphs:
The major Glyphs to be used with this spec are: 

Glyph of Icy Touch : Your Frost Fever disease deals 20% additional damage.
Glyph of Disease : Your Pestilence ability now refreshes disease durations and secondary effects of diseases on your primary target back to their maximum duration.
Glyph of Dark Death : Increases the damage or healing done by Death Coil by 15%. 

Minor Glyphs:
Glyph of Pestilence : Increases the radius of your Pestilence effect by 5 yards.
Glyph of Blood Tap : Your Blood Tap no longer causes damage to you.
Glyph of Raise Dead : Your Raise Dead spell no longer requires a reagent.


Additionally you can switch any of the major mods for one of the following:

Single Target:
Glyph of the Ghoul : Your Ghoul receives an additional 40% of your Strength and 40% of your Stamina.

Multiple Target / AoE:
Glyph of Death and Decay : Damage of your Death and Decay spell increased by 20%.


Additional information:

The "hit cap" for Unholy Death Knight tanks is 263 hit rating, or about 12,5%.You will gain hit cap from both gear and buffs (and debuffs on your target), but also talents, as in the talent build above.
    If you cannot get to that minimal 263 physical special and auto-attack hit cap, you will need to use this talent build in order to get as close to the hit cap as possible.

This spec uses some precious talent points in +hit talents, because hit rating is extremely important for any dps, and thus you should aim for the hit cap as soon as possible.
    Because of the need for +hit talents, this spec is meant for newbier players, thus it is made with mostly 5-man dungeons in mind.

You should always try to make your specs reflect your gaming style and preference, though, even when you follow specs and guides*.


MORE SOON 
This guide was provided to you by TheWoWcrafters

Friday, March 16, 2012

[PVE] Shaman - Elemental DPS Spec & Guide (For 3.3.5)


Shaman
This spec / talent build is for level 80 Shamans and the 3.3.5(a) version of World of Warcraft
(Molten-WoW)

Elemental is considered a Shamans best both PvE DPS and PvE PvP talent tree (3.3.5). See enhancement. It focuses on the Shaman's offensive spell casting, by both increasing their damage from spells, and decreasing the spells' cost and cast time.
It is the only Shaman's ranged DPS build, and one that can actually do some good damage too.


[Looking for picture - 
If you have a 3.3.5 Elemental PvE Shaman, send us 
it's screenshot, and it might get posted here!]


theworldofwarcrafters@wippies.com

Haven't leveled your Shaman to level 80 yet? No worries, go check out our 
Shaman - Enhancement 1-80 Leveling Talent Build & Guide (3.3.5)

Content:
  • Glyphs
  • Additional information


Elemental DPS Talent Build / Spec (3.3.5)



Glyphs:
The major Glyphs to be used with this spec are: 

Glyph of Lava : Your Lava Burst spell deals 10% more damage.
Glyph of Lightning Bolt : Increases the damage dealt by Lightning Bolt by 4%.
Glyph of Totem of Wrath : When you cast Totem of Wrath, you gain 30% of the totem's bonus spell power for 5 min.


Additional information:

This spec is a pretty basic one. You should always try to make your specs reflect your gaming style and preference, though, even when you follow specs and guides*.



MORE SOON 
This guide was provided to you by TheWoWcrafters

Thursday, March 1, 2012

[PVE] Priest - Holy Healer Spec & Guide [Mana] (For 3.3.5)


Priest
This spec / talent build is for level 80 Priests and the 3.3.5(a) version of World of Warcraft
(Molten-WoW)


Holy Priest healers were once considered as the only real healer class/spec (Vanilla). However, with other class/specs getting more healing-wise mechanics, talents and abilities, they have gotten some more competition and thus aren't as popular as they used to. Perhaps one of the factors in the diminishing amount of holy priests is their difficulty to be played correctly.
Discipline Priests have their potential in PvE healing (even though they are mainly PvP healers), but mostly as a 'support spec' in 25-man raids.
What makes Holy Priests good healers (and harder to play) is their versatility ("a spell for every situation") and of course their big heals.


Haven't leveled your Priest yet? No worries, go check out our 
Priest - Shadow 1-80 Leveling Talent Build & Guide (3.3.5)


Holy Healer Talent Build / Spec (3.3.5)


Info:
This spec prioritizes mana regen, inevitably losing some heal per second in the process. It is best used in raids (10man+)



Glyphs:


==//== Choose 3 ==//==
Glyph of Circle of Healing : Your Circle of Healing spell heals 1 additional target.
Glyph of Flash Heal : Reduces the mana cost of your Flash Heal by 10%. 
Glyph of Prayer of Healing : Your Prayer of Healing spell also heals an additional 20% of its initial heal over 6 sec.
Glyph of Spirit of Redemption : Increases the duration of Spirit of Redemption by 6 sec.


Minor Glyphs
Levitate : Your Levitate spell no longer requires a reagent.
Shadowfiend : Receive 5% of your maximum mana if your Shadowfiend dies from damage.
Shadow Protection : Increases the duration of your Shadow Protection and Prayer of Shadow Protection spells by 10 min.


MORE SOON 
This guide was provided to you by TheWoWcrafters